![]() At the beginning, he takes a close look at how the Go module’s mask controls work using a step-tablet image of the different zones. In the first video below, Dave focuses on using zone masks to make adjustments to different tonal ranges in the image. Properly modifying the mask is an important second step in order to better sculpt the mask to fit your particular image. The desired elements can be better selected (made whiter in the mask preview) and parts of the image that should not be selected can be made darker or even black. These options often make significant improvements to the initial mask. The TK7 Go panel has options for fine-tuning the initial mask choice, and the MODIFY section provides additional controls. Modifying the mask is usually helpful for improving it. Keep in mind that the first mask choice is not necessarily going to be the perfect mask. If the defining characteristic of the element to be selected is color, then infinity color masks are a good starting point since they allow very targeted masks based on color. Zone masks, however, are better at targeting the light gray, dark gray, and midtone gray tones that EXCLUDE pure white and pure black. ![]() Luminosity masks are probably best if you’re looking to target light tones or dark tones INCLUDING the whitest whites and the blackest blacks. If the brightness or the darkness of a particular element is its defining characteristic, then a luminosity mask or zone mask will be an effective starting point. The key to deciding which mask to use is usually dictated by the what you’re trying to select. Rather than trying to cover everything the panel does, Dave focuses on one or two methods for making and using masks, and then demonstrates different options within the panel for fine-tuning and using that mask. ![]() Dave Kelly continues to make videos that explore different sections of the TK7 Go panel. ![]()
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